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Effective: Fall 2012
GID 45DIGITAL SOUND, VIDEO & ANIMATION4 Unit(s)

Advisory: Advisory: Not open to students with credit in ART 88, DRAM 86, GID 80, GRDS 86, MUS 12 or VART 86.
Grade Type: Letter Grade, the student may select Pass/No Pass
Not Repeatable.
FHGE: Non-GE Transferable: CSU/UC
3 hours lecture, 3 hours laboratory. (72 hours total per quarter)

Student Learning Outcomes -
  • A successful student will demonstrate an awareness of elements of time-based media. (Created By Department - Graphic & Interactive Design (GID))
  • A successful student will be able to Applies basic video editing in iMovie or Moviemaker. Composes original soundtracks in Audacity or ProTools. Applies complex video editing techniques in Adobe Premiere or Final Cut Pro. Produces a web video. (Created By Department - Graphic & Interactive Design (GID))
Description -
Basic instruction using the computer for emerging media technologies; digital sound, video editing, and animation. Emphasis on time based media and creative problem solving.

Course Objectives -
The student will be able:
  1. demonstrate an understanding of the language and characteristics of digital media.
  2. assess form, content and technique when solving problems in a variety of media.
  3. demonstrate a working knowledge of digital media computer software.
  4. develop an understanding of aesthetic characteristics of computer generated media, and discernment in their application.
  5. create digital sound, digital video, and animation files for class critique and portfolio presentation.
  6. recognize and appreciate the artistic contributions made by people from diverse cultures and backgrounds.
Special Facilities and/or Equipment -
  1. A lecture room equipped with instructional computer, high resolution color monitor, scanner; software; projection system, sound system, and lighting suitable for listening to audio media and displaying projected media. An integrated or separate facility with student workstation configurations to include hard drives, color monitors, video input and output hardware, audio input and output hardware, mice or electronic drawing tablets, keyboards, scanner, and software.
  2. When taught via Foothill Global Access: on-going access to computer with java-script enabled Internet browsing software, media plug-ins, and relevant digital media applications.

Course Content (Body of knowledge) -
  1. Digital audio, digital video and animation technologies
    1. History and development of digital media
    2. Contributions by individuals from diverse cultural backgrounds
    3. Art and science
  2. Traditional media and computer media
    1. Digital and analog technologies
    2. Digital audio
    3. Digital video
    4. Animation
  3. Software demonstrations and techniques
    1. Digital audio software
      1. Sound capture
      2. Sound editing
      3. Sound recording
    2. Digital video software
      1. Video capture
      2. Video editing
      3. Video recording
    3. Animation with time based rendering software
      1. Image creation
      2. Animate graphics
    4. Techniques, special effects and shortcuts
  4. Hardware Instruction
    1. Digital sound devices
    2. Video digitizing devices
  5. Explore all applications in multicultural American Society
Methods of Evaluation -
  1. Completed student projects
  2. Participation in class critiques
  3. Written examinations
Representative Text(s) -
Appropriate software and instructor generated materials.

Disciplines -
Graphic and Interactive Design
Music
Video Arts
 
Method of Instruction -
Lecture, Electronic discussions/chat, Laboratory, Demonstration, Lecture and laboratory.
 
Lab Content -
Software demonstrations and techniques
  1. Digital audio software
    1. Sound capture
    2. Sound editing
    3. Sound recording
  2. Digital video software
    1. Video capture
    2. Video editing
    3. Video recording
  3. Animation with time based rendering software
    1. Image creation
    2. Animate graphics
  4. Techniques, special effects and shortcuts
  5. Hardware Instruction
    1. Digital sound devices
    2. Video digitizing devices
 
Types and/or Examples of Required Reading, Writing and Outside of Class Assignments -
  1. Example of required reading assignments:
All required reading is provided in the Etudes course shell
  • Example of required writing assignments:
  • There is no writing required for this course. The students make videos which demonstrate their communication skills.