Print Version

Effective: Fall 2012

Advisory: Advisory: Familiarity with computer operating systems, ART 4A or GID 70; ART 5A; PHOT 1; not open to students with credit in GID 74 and GRDS 56.
Grade Type: Letter Grade, the student may select Pass/No Pass
Not Repeatable.
FHGE: Non-GE Transferable: CSU/UC
3 hours lecture, 3 hours laboratory. (72 hours total per quarter)

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Description -
Introduction to using computers and software for painting, drawing, image processing, photo composites and typography. Emphasis on image making and creative problem solving.

Course Objectives -
The student will be able to:
  1. demonstrate foundation skills in producing computer generated images using software for painting, drawing, image processing, photo composites and typography.
  2. produce and present printed works for exhibition or portfolio.
  3. demonstrate a working knowledge of computer software.
  4. understand the importance of developing relevant and original images apart from style, decorative qualities and technical expertise.
  5. critically evaluate, define and discuss his or her own projects and the projects of student peers.
  6. recognize and appreciate the artistic contributions made by people from diverse cultures and backgrounds.

Special Facilities and/or Equipment -
  1. lecture room equipped with instructional computer; high resolution color monitor; projection system; scanner; print output devise; software; and lighting and wall space suitable for displaying and critiquing hard copy output and projected images. An integrated or separate facility with student workstation configurations to include hard drives; color monitors; mice or electronic drawing tablets; keyboards; scanner; print output device; and software.
  2. When taught via Foothill Global Access:
    1. On-going access to computer with Email software and capabilities.
    2. Email address.
    3. Java-script enabled internet browsing software.

Course Content (Body of knowledge) -
  1. Hardware
    1. CPU, monitors, drawing tablets (Lec)
    2. Scanners and digital cameras (Lec)
    3. Printers & color managment (Lec)
  2. Software
    1. Digital media software (Lec)
    2. Vocational application (Lec)
    3. Painting, drawing, image processing, image composites, typography (Lec)
  3. Painting
    1. Painting software (Lab)
    2. Painting techniques (Lab)
    3. Printing (Lab)
  4. Drawing
    1. Drawing software (Lab)
    2. Drawing techniques (Lab)
    3. Printing (Lab)
  5. Image Processing
    1. Image processing software (Lab)
    2. Image processing techniques (Lab)
    3. Printing (Lab)
  6. Photo Composites
    1. Photo composite software (Lab)
    2. Photo composite techniques (Lab)
    3. Printing (Lab)
  7. Typography
    1. Typography software (Lab)
    2. Typography techniques (Lab)
    3. Printing (Lab)
  8. Image Creation
    1. Subject matter, content, form (composition), context and technique (Lec)
    2. Idea development and sketching (Lab)
    3. Research and planning (Lab)
  9. Critique and presentation
    1. presenting ideas and works of art for peer review (Lab)
    2. Presenting finished work for exhibition or portfolio (Lab)
    3. evaluation of content, context, form and technique (Lab)
  10. History
    1. History of computer graphic and digital media (Lec)
    2. Contributions by people from diverse cultures and backgrounds (Lec)

Methods of Evaluation -
  1. Evaluation of artwork produced. Evaluation of each project is determined by how completely it fulfills the parameters and goals of the assignment.
  2. Participation in group discussions and critiques.
  3. Reading, research & writing assignments.
Representative Text(s) -
Discretion of instructor. Instructor generated handouts and websites and/or online software subscription packages by vendors including

Disciplines -
Graphic and Interactive Design
Method of Instruction -
Lecture, Discussion, Oral presentations, Laboratory, Demonstration.
Lab Content -
Concept development sketches, planning and production sketches, preparation of digital files, inks and paper for printing, printing, and curating of finished work.
Types and/or Examples of Required Reading, Writing and Outside of Class Assignments -
  1. Reading assignments from textbook, handouts and internet links.
  2. Reading assignments from online software tutorials.
  3. Writing about art projects.
  4. Writing portfolio and artist's statement.